<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Tiny Shop Tycoon Devlog - itch.io</title><link>https://pocketforge2.itch.io/testing-ground</link><description>Start small. Stock your shelves. Set your prices. Grow your tiny shop.</description><item><guid>https://pocketforge2.itch.io/testing-ground/devlog/1645275/version-02-customers-pricing-sales</guid><title>Version 0.2 – Customers, Pricing &amp; Sales</title><link>https://pocketforge2.itch.io/testing-ground/devlog/1645275/version-02-customers-pricing-sales</link><pubDate>Sat, 29 Aug 2026 23:51:18 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Version 0.2 of Tiny Shop Tycoon is now live. The first version was mainly about proving that the basic shop concept worked. Version 0.2 takes the next step by making the shop feel much more alive. Cus...</p>]]></description></item><item><guid>https://pocketforge2.itch.io/testing-ground/devlog/1644335/tiny-shop-tycoon-first-playable-test</guid><title>Tiny Shop Tycoon – First Playable Test</title><link>https://pocketforge2.itch.io/testing-ground/devlog/1644335/tiny-shop-tycoon-first-playable-test</link><pubDate>Sat, 29 Aug 2026 05:06:26 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Tiny Shop Tycoon is now playable on itch.io. This is the first public test build of the game. The goal of this version is simple: test the core shop-management idea, see how it feels to play, and find...</p>]]></description></item></channel></rss>